| Pages: [1] 2 3 4 5 6 7 8 9 10 20 |
1. Sticky:[118.6] Capital Balancing - in Upcoming Feature and Change Feedback Center [original thread]
Any chance the Nag can get some of it's PG back? I mean it lost 144,000 when the Launchers were removed: Original Odyssey changes
- by Bagdh Dearg - at 2016.06.10 13:01:16
|
2. Sticky:[Citadels] Dreadnoughts - in Upcoming Feature and Change Feedback Center [original thread]
CCP Larrikin wrote: Bagdh Dearg wrote: Are we still getting the changes to the Siege module detailed in the CapitalFocusGroup thread? Quote: Everything else about these is staying the same (repair bonus etc). Except we've removed the S...
- by Bagdh Dearg - at 2016.04.26 10:08:21
|
3. Sticky:[Citadels] Dreadnoughts - in Upcoming Feature and Change Feedback Center [original thread]
Are we still getting the changes to the Siege module detailed in the CapitalFocusGroup thread? Quote: Everything else about these is staying the same (repair bonus etc). Except we've removed the Scan Res penalty, Number of Locked Targets Pen...
- by Bagdh Dearg - at 2016.04.26 07:21:45
|
4. ahhhhhhhhhhh F***** CCP FIX THIS !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! - in EVE General Discussion [original thread]
Easy on the caps man, Just as you are going along copy the entire post into a notepad doc. That way if you try to post and it unlogs you your post is saved. OR if you are making a really long post write it up in Word and thus you can also do a sp...
- by Bagdh Dearg - at 2006.07.10 18:05:00
|
5. I suck , Do you ? - in EVE General Discussion [original thread]
WTB: EVE:O Breataliser, Ensures you can't play EVE if over the legal limit. (Legal limit should be established by extensive testing. I offer myself as a guinea pig. Bring me alcohol and a high SP character on the test server) ____________________...
- by Bagdh Dearg - at 2006.07.07 16:36:00
|
6. New Breed Of Capital Ship - in Ships and Modules [original thread]
Are you made,It looked like some sort of dilapidated wreck. Fits fine for a Factory Ship but man,The powerhouse of an Empirial Navy needed something better _______________________________________________ - He who is not strong must be crafty
- by Bagdh Dearg - at 2006.07.03 20:45:00
|
7. New Breed Of Capital Ship - in Ships and Modules [original thread]
So basically a Factory ship.(I think looks like the origional Minnie titan designs,If ya know what I mean from way back) Sits in a belt providing Gang bonuses and can field more strip miners then a barge but isnt as awesome as say a fully skilled...
- by Bagdh Dearg - at 2006.07.03 20:42:00
|
8. [Lottery] Cerberus - in Sell Orders [original thread]
Number 17 please. Isk is sent _______________________________________________ - He who is not strong must be crafty
- by Bagdh Dearg - at 2006.07.01 16:10:00
|
9. Billions Experience New Phenomenon - in EVE General Discussion [original thread]
huh? What are you on about? Is this a veiled comment on lag or what? _______________________________________________ - He who is not strong must be crafty
- by Bagdh Dearg - at 2006.06.25 21:17:00
|
10. July¦s Buddy Raffle - in EVE General Discussion [original thread]
Nice, Well this is freaky. The day they give out prizes is my Birthday, It's too much of a coincidence, Time to pester my friends. _______________________________________________ - He who is not strong must be crafty
- by Bagdh Dearg - at 2006.06.23 16:47:00
|
11. Transformers - in Out of Pod Experience [original thread]
It has gotta be Omega Supreme. _______________________________________________ - He who is not strong must be crafty
- by Bagdh Dearg - at 2006.06.22 19:15:00
|
12. Tranquility Static Update and Maintenance, Tuesday, 20 June - in EVE General Discussion [original thread]
I'm not sure but I believe it has something to do with Amarr Outposts ment to be able to build some capitol ships but they can't currently. Will need clarification cause I've only read it in passing. _______________________________________________...
- by Bagdh Dearg - at 2006.06.14 21:36:00
|
13. Character aging - in EVE General Discussion [original thread]
Edited by: Bagdh Dearg on 14/06/2006 12:33:53 Cloning allows us to be kept in a state of perpetual youth. My guess is that we have a set age of when we first gave our bio's to the medical centres and that when we dock at a station with one we ...
- by Bagdh Dearg - at 2006.06.14 12:34:00
|
14. The Minmatar Sunglass Embargo must end! - in EVE General Discussion [original thread]
/emote Breaks out a flash light and begins lamping all non-Minmatar _______________________________________________ - He who is not strong must be crafty
- by Bagdh Dearg - at 2006.06.13 22:03:00
|
15. Laughing at us they are. - in EVE General Discussion [original thread]
God don't bring up the Illuminatus Triliogy, I got to the Zombie ****s marching on the rock concert and decided that I'd had enough. _______________________________________________ - He who is not strong must be crafty
- by Bagdh Dearg - at 2006.06.13 16:32:00
|
16. Being war declared out of the blue, merc corps - in EVE General Discussion [original thread]
It's probably not a merc corp. Basically whats gonna happen is that from those 2 people(Whom I'm assuming arent all that old) will suddenly spring about another 10 vets. From there your industrial section will be isolated and targetted while any c...
- by Bagdh Dearg - at 2006.06.12 23:26:00
|
17. Ceryshen Interglobal Technologies is recruiting! - in Alliance and Corporation Recruitment Center [original thread]
I have to say lads that this Corp. is well run, And it's members are trustworthy. I've worked with them before and they were efficent and fun to be around. _______________________________________________ - He who is not strong must be crafty
- by Bagdh Dearg - at 2006.06.12 19:39:00
|
18. IRL 280mm Howitzer AB? - in Out of Pod Experience [original thread]
I'd say a kinetic cruise missile would cause earthquakes on impact. Hell the kinetic damage of firing a 1400mm projectile would be huge anyway. _______________________________________________ - He who is not strong must be crafty
- by Bagdh Dearg - at 2006.06.10 16:15:00
|
19. Armor Compensation skills & modules. - in Ships and Modules [original thread]
Aye,The compensation skills are to help passive hardeners more then the active ones and it only applies to the Active ones when they are turned off.(Not sucking cap I mean,Don't mean offline) _______________________________________________ - He w...
- by Bagdh Dearg - at 2006.06.09 13:35:00
|
20. Novel new defences for haulers - in Ships and Modules [original thread]
I see one glaring flaw: *Crusader gets sucked into an interon V* Iteron pilot: I'll let you out when I arrive in Jita Crusader pilot: Hmm we'll see about that *Crusader pilot F1...F4* *Large sections of the Iterons hull begin to erupte in a li...
- by Bagdh Dearg - at 2006.06.09 01:03:00
|
| Pages: [1] 2 3 4 5 6 7 8 9 10 20 |
| First page | Previous page | Next page | Last page |